#include <stdio.h> 
#include <math.h>
#include <algorithm>
#include <set>
#include <map>
#include <queue>
#include <vector>
#include <assert.h>
using namespace std;
#define eps 1e-9
struct Pt {
    double x, y;
    Pt(double a = 0, double b = 0):
    	x(a), y(b) {}	
    Pt operator-(const Pt &a) const {
        return Pt(x - a.x, y - a.y);
    }
    Pt operator+(const Pt &a) const {
        return Pt(x + a.x, y + a.y);
    }
    bool operator<(const Pt &a) const {
        if (fabs(x - a.x) > eps)
            return x < a.x;
        if (fabs(y - a.y) > eps)
            return y < a.y;
        return false;
    }
};
double dist(Pt a, Pt b) {
    return hypot(a.x - b.x, a.y - b.y);
}
double dot(Pt a, Pt b) {
    return a.x * b.x + a.y * b.y;
}
double cross(Pt o, Pt a, Pt b) {
    return (a.x-o.x)*(b.y-o.y)-(a.y-o.y)*(b.x-o.x);
}
int between(Pt a, Pt b, Pt c) {
    return dot(c - a, b - a) >= -eps && dot(c - b, a - b) >= -eps;
}
int onSeg(Pt a, Pt b, Pt c) {
    return between(a, b, c) && fabs(cross(a, b, c)) < eps;
}
struct Seg {
    Pt s, e;
    double angle;
    int label;
    Seg(Pt a = Pt(), Pt b = Pt(), int l=0):s(a), e(b), label(l) {
        angle = atan2(e.y - s.y, e.x - s.x);
    }
    bool operator<(const Seg &other) const {
        if (fabs(angle - other.angle) > eps)
            return angle > other.angle;
        if (cross(other.s, other.e, s) > eps)
            return true;
        return false;
    }
};
struct DOUBLE {
    double v;
    DOUBLE(double a = 0):
        v(a) {}
    bool operator<(const DOUBLE &other) const {
        if (fabs(v - other.v) > eps)
            return v < other.v;
        return false;
    }
};
Pt D[256];
Seg segs[65536], buf[65536];
int main() {
    int cases = 0;
    int n, m;
    while (scanf("%d", &n) == 1 && n) {
        for (int i = 0; i < n; i++)
            scanf("%lf %lf", &D[i].x, &D[i].y);
        sort(D, D + n);
        
        m = 0;
        for (int i = 0; i < n; i++)
            for (int j = i+1; j < n; j++)
                segs[m++] = Seg(D[i], D[j]);
        
        sort(segs, segs + m);
        long long ret = 0;
        for (int i = 0; i < m; ) {
            int j = i, tn = 0;
            while (j < m && fabs(segs[i].angle - segs[j].angle) < eps)
                buf[tn++] = segs[j], j++;
            i = j;
            
            map<DOUBLE, int> LEN; 
            queue<Seg> Q;
            int tmp = 0;
            for (int k = 0; k < tn; k++) {
                while (!Q.empty() && fabs(cross(buf[k].s, buf[k].e, Q.front().s)) > eps) {
                    Seg t = Q.front();
                    Q.pop();
                    tmp++, LEN[DOUBLE(dist(t.s, t.e))]++;
                }
                int comb = tmp - LEN[DOUBLE(dist(buf[k].s, buf[k].e))]; 
                ret += comb;
                Q.push(buf[k]);
            }
        }
        printf("Case %d: %lld\n", ++cases, ret);
    }
    return 0;
}